c# - I want to use a regular class library on XBox360! -
why can't use regular class libraries in xbox360 games?
i have application logic want keep independent xna , use in both wpf , xna applications.
does know practice share code between xbox/phone7 applications , "regular" windows applications?
have @ portable class libraries: http://msdn.microsoft.com/en-us/library/gg597391.aspx
using portable class library project, can build portable assemblies work without modification on .net framework, silverlight, windows phone 7, or xna (xbox) platforms. without portable class library project, must target single platform , manually rework class library other platforms. portable class library project supports subset of assemblies these platforms, , provides visual studio template makes possible build assemblies run without modification on these platforms.
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